Welcome
Below you will find examples of my 3D renders, animations, and my demo reel. Have a look around and don't hesitate to contact me if you are interested in my services for your next project.
modeling & texturing
I have experience in polygon, NURBS, and Sub-D modeling in both Maya and 3Ds Max as well as Cinema4D. I have also worked with advanced modeling programs such as Mudbox and ZBrush. Though I create many of my textures with Photoshop, I have also created several complex shaders in Maya, 3Ds Max, and Cinema 4D.
dynamics
I have worked with Xpresso and Mograph in Cinema 4D and native dynamics in 3Ds Max, but, for the bulk of my work, I prefer to utilize Maya for my dynamics. Past animations have included particle animations, rigid body and soft body simulations.
lighting & rendering
I primarily do the bulk of my rendering with Mental Ray in both Maya and 3Ds Max and am familiar with all associated shader, texture, and lighting nodes as well as Global Illumination, Final Gather, and Image Based Lighting with HDRI. I have also utilized Cineman in Cinema 4D and VRay in Cinema, Maya, and 3Ds Max.